The Golejin

Original character/environment design - the Golejin, a creature yet also an architecture and sculpture.

Modeled in Blender and Zbrush, textured in Substance, composited in Photoshop and Lightroom.

The Falling Cube

Animated Short made in Blender - 2024

Achlys Locker

Animated Short made in Blender - 2023

NE-04

WIP Cinematic made using Unreal Engine 5 - 2024

The Glitch

Experimental short made in Blender - 2024

The Machine Room

Visualization project for the "machine room" from the word based adventure game Zork.

Modeled and textured in Blender, composited in Photoshop and Lightroom

Lumos

A mechanic scavenging for parts in the wastelands.

Modeled and textured in Blender and Zbrush, composited in Photoshop and Lightroom

Memory Temple

Environment concept for the city of Kurru.

Modeled and textured in Blender and Zbrush, composited in Photoshop and Lightroom

City of Kurru

Environment concept for personal project.
Modeled and textured in Blender, vegetation in speed tree, composited in Photoshop and Lightroom.

Heading

3D Concepts

Animations

Contact: tonyhouart@gmail.com